|
A table of population caps, land value effects, and requirements for
Simcity 3000 rewards and other structures. Click on the column header to
sort by that column. Scroll down to view the key and advanced sorting
options. Download data in printable Excel format or raw tab-delimited text format.
| Name |
Type |
Size |
Cost |
R-Cap |
C-Cap |
I-Cap |
R-Land |
C-Land |
I-Land |
O-Land |
PopReq |
OthReq |
| Medical Institute |
reward |
3 |
§75000 |
0 |
0 |
0 |
5 |
5 |
5 |
5 |
80000 |
after 1999 and life expectancy > 70 |
| Country Club |
reward |
5 |
§25000 |
37500 |
0 |
0 |
35 |
7 |
5 |
5 |
125000 |
|
| Geyser Park |
reward |
5 |
§10000 |
25000 |
0 |
0 |
5 |
15 |
5 |
5 |
|
> 35 park tiles |
| Historic Statue |
reward |
1 |
§0 |
10000 |
0 |
0 |
18 |
18 |
5 |
4 |
35000 |
|
| Mayor's House |
reward |
2 |
§0 |
6000 |
0 |
0 |
23 |
20 |
2 |
2 |
5000 |
|
| Museum |
structure |
3 |
§1500 |
9000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Marina |
structure |
3 |
§3000 |
9000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Casino Row |
deal |
5 |
§0 |
75000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Library |
structure |
2 |
§1000 |
7000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Fountain |
structure |
1 |
§100 |
250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Zoo |
structure |
4 |
§5000 |
24000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Playground |
structure |
2 |
§500 |
1000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Pond |
structure |
2 |
§500 |
1000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Small Park |
structure |
1 |
§100 |
250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Highway Connection |
transportation |
2 |
§5000 |
0 |
20000 |
14000 |
0 |
0 |
0 |
0 |
|
|
| Rail Connection |
transportation |
1 |
§2500 |
0 |
0 |
25000 |
0 |
0 |
0 |
0 |
|
|
| Road Connection |
transportation |
1 |
§2500 |
0 |
12000 |
12000 |
0 |
0 |
0 |
0 |
|
|
| Subway Connection |
transportation |
0 |
§4000 |
0 |
25000 |
0 |
0 |
0 |
0 |
0 |
|
|
| Airport (one tile) |
zone |
1 |
§500 |
0 |
500 |
100 |
0 |
0 |
0 |
0 |
|
|
| Large Park |
structure |
3 |
§1000 |
2250 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Ball Park |
structure |
4 |
§2500 |
4000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| Gigamall |
deal |
5 |
§0 |
25000 |
0 |
0 |
0 |
0 |
0 |
0 |
|
|
| City Hall |
reward |
3 |
§0 |
9000 |
0 |
0 |
20 |
25 |
0 |
0 |
20000 |
|
| County Courthouse |
reward |
3 |
§0 |
9000 |
0 |
0 |
20 |
25 |
0 |
0 |
25000 |
|
| Lighthouse |
reward |
2 |
§5000 |
6000 |
0 |
0 |
12 |
25 |
0 |
0 |
15000 |
|
| Performing Arts Center |
reward |
2 |
§0 |
48000 |
0 |
0 |
12 |
20 |
0 |
0 |
100000 |
|
| Spaceport |
reward |
5 |
§250000 |
750000 |
750000 |
750000 |
-30 |
-25 |
10 |
0 |
350000 |
after 2050 and > 50 developed airport tiles |
| Stadium |
reward |
5 |
§75000 |
125000 |
0 |
0 |
0 |
0 |
0 |
0 |
150000 |
|
| Theme Park |
reward |
9 |
§250000 |
200000 |
0 |
0 |
-18 |
12 |
0 |
0 |
80000 |
|
| University |
reward |
6 |
§0 |
0 |
0 |
0 |
5 |
15 |
0 |
0 |
|
EQ > 105 |
| Science Center |
reward |
5 |
§75000 |
0 |
0 |
0 |
10 |
10 |
0 |
0 |
|
after 1999 and EQ > 135 |
| Stock Exchange |
reward |
4 |
§0 |
0 |
0 |
0 |
-5 |
35 |
-4 |
0 |
200000 |
> §50,000 |
| Seaport (one tile) |
zone |
1 |
§250 |
0 |
100 |
250 |
0 |
0 |
0 |
0 |
|
|
| Defense Contractor |
reward |
5 |
§75000 |
0 |
0 |
0 |
-20 |
18 |
12 |
-8 |
|
Military Base is built |
| Military Base |
reward |
6 |
§0 |
0 |
0 |
0 |
-20 |
12 |
12 |
-8 |
80000 |
|
| Key |
| Name |
Name of the structure. |
| Type |
Type of the structure. |
| Cost |
Cost to build the structure. |
| Size |
Length of one side in tiles. |
| X-Cap |
(R)esidential, (C)ommercial, and (I)ndustrial Population Cap Relief. |
| X-Land |
(R)esidential, (C)ommercial, (I)ndustrial, and (O)ther Land Value Effect. |
| PopReq |
Minimum population required before reward is available. |
| OthReq |
Other requirements for the reward to be available. |
Created December 30, 2002
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